- yelling at someone when they’re crying? funnily enough, that’s probably not going to make them stop. neither is insulting them. especially if the insult has to do with the fact that they’re crying. those are the things that are probably going to make them want to cry more. and feel worse. wow! that’s fun
T-shirt I got from the Stratford Festival store because
I’m big and scary dragons.
Sailor Moon Light Memory Transformation Brooch - Filed under things I want if I can somehow justify the price
I don’t know if largos glows like that but I made one anyway. This is for my partner in crime with whom I spazz over the largos together. incredible.
KLM’s dedicated Lost & Found team at Amsterdam Airport Schiphol is on a mission to reunite lost items as soon as possible with their legitimate owner. From a teddy bear found by the cabin crew to a laptop left in the lounge. Locating the owners can sometimes be a challenge, so special forces have been hired…
SPARKED: A Live Interaction Between Humans and Quadcopters by Cirque du Soleil
(if all you want to see is the Quadcopters, skip to about 2 mins in)
Sailor Moon & Outer Senshi by sivh
If I could describe Gamersgate with one image, depicting everyone involved or impacted by it - the image would be the following:
There are several groups who are not acknowledging anything is happening or are assuming it’s just the same ol’, groups who refuse to listen to opposing opinion, and those who feel unable to contribute because they fear repercussions.
A few articles that outline the whole thing from various perspectives are the following:
“Gaming Journalism is Over” - By David Auerbach on Slate - who highlights (and links to) the articles that angered gamers and how he disagrees with the stance other gaming journalists have taken against the supposed “dying” gamer identity.
The attacks on the press have ranged from well-reasoned to offensive to paranoid, but the gaming journalists unwisely decided to respond to the growing, nebulous anger by declaring that “gamers” were dead. …These articles share some traits in common besides their theses: They are unconvincing, lacking in hard evidence, and big on wishful thinking. A good number of them link to an obscure blog post by academic Dan Golding, “The End of Gamers,” which argues, again without evidence, that “the gamer identity has been broken” and that the current unrest “is an attempt to retain hegemony.”
"Why We Didn’t Want to Talk about "GamerGate"" by Garrett Martin on Paste - The article, although placing blame on the misogynist vocal-minority of gamers, highlights why some outlets did not cover the story sooner:
…an angry ex-boyfriend releasing private information about a female game developer, Zoe Quinn. Paste didn’t mention that because the personal life of a game designer is not news. (A designer having his work site hacked is newsworthy, which is why we covered that when it happened to Phil Fish after he openly supported Quinn.) …
When the scandal morphed into a larger assault upon “game journalism ethics” it still felt out of Paste’s purview. Paste covers games but we’re not a gaming site. Our audience isn’t necessarily interested in “inside baseball” tripe about games journalism or the hurt feelings of so-called “gamers.”
“Why I Feel Bad for - And Understand - The Angry #GamerGate Gamers” by Devin Faraci on Badass Digest - Devin faced backlash from gamers for a Tweet which contained the phrases “ISIS”, “respect”, and “gamers”. His article/blog post goes over his life experiences and raises points about empathy and proposes change to the gamer culture.
…the mosh pit taught me empathy more than any other experience ever did. … It’s a miracle. It’s a self-regulating marvel. I’ve had some of the most extraordinary connections happen in a quick moment in a mosh pit. I’ve been on the floor, about to be crushed, when I was suddenly lifted by a half dozen hands above the crowd.
… An experience that allows you to understand that we’re all dancing around and bouncing into each other, to understand where the boundaries are between pushing back and causing harm, to understand the thrill of being on the ground and having others help you to your feet. To feel the bliss of helping others up.
I hope these #GamerGate kids find this experience. I hope someone like Zoe Quinn is able to design a game that gives it to them.
Don’t believe the ‘conspiracy,’ gaming has bigger problems than ‘corruption’ by Emma M. Woolley on Globe and Mail - This article, outside of the gaming news sites spectrum, features a social justice perspective and links to various gamer culture related wrongdoings as of late. It also writes directly about the “Quinnspiracy”.
In this expose-style video, the creator attempts to rile an angry mob by comparing alleged unethical practices in games journalism to the corruption of “old media” and says that gamers are being treated like “peasants.” He asks viewers: “Have your games not been tampered with enough at this point?” I have seen this video linked in multiple places discussing the “Quinnspiracy” as if it’s gospel. It has over 600,000 views and over 30,000 upvotes.
To say that this was all so misguided would be the understatement of the year. Cultural criticism of games is simply a reflection and call for new kinds of games; we’re not talking about their eradication.
Overall, I find all of it tiring and frustrating. It’s feels like I’m a young child again, hearing parents argue over something trivial downstairs. There’s not much I can contribute to either side of the argument and I feel isolated and unwanted while they yell incoherent insults at each other.
I’m just tired of conspiracies and finger-pointing.
But regardless, I recently told my boyfriend that I don’t consider myself a gamer (I am too “casual” for their ilk) so maybe I’m not entrenched enough in their culture to have more enthusiasm.
Hopefully the endgame of this works out (even if the goals are murky) - but in the meantime I’m just playing through my backlog of offline games. So far I’ve run through 3 games… only a lot more to go.
Wings of the Pokémon World by Marcelebi Dugarchomp
Original: Wings of the World by Charley Harper
An anti-littering ad campaign by the City of Toronto - Recently pulled because of complaints from the companies which hold trademarks of some of the crumpled trash