A Giggly Electron in a Serious Orbit
Collection of art, science, and my opinions
posted 1 week ago + 550,419 notes — via coelasquid © yodiscrepo

coelasquid:

yodiscrepo:

Así se hacen las multiplicaciones al estilo maya.

I’d never heard of this before and it looked really cool to someone like me who’s super visual and always kind of had a mental block up when it came to math and just dealing with these sums I couldn’t visualize, and I wondered how this applied to numbers that added up to double digit numbers of intersections, so I sat down and whittled it out and realized it’s basically left hand side- hundreds, middle - tens, right hand side - ones (which in retrospect should have been obvious). So like in this example it’s three ones plus seven tens plus two hundreds, but in a bigger example like 48x27 that gives you 8 right, 44 middle, and 56 left it’s like eight hundreds plus 44 tens plus 56

image

This honestly probably isn’t any faster at all than doing it the old fashioned number stacks way they teach in school, but maybe it resonates with other visual people and helps some eight year old not feel like a stupid loser for being slow at double digit multiplication like I did when I was a kid.

#reblog #math #muliplication #git


posted 1 week ago + 1,037 notes — via coelasquid

coelasquid:

Oh look it’s exactly the thing we’ve been talking about all day.

#reblog #youtube #pbsideachannel #social criticism


posted 1 week ago + 318 notes — via jtotheizzoe

jtotheizzoe:

Every Cloud

Cloud week continues here on OKTBS! 

In 1802, pharmacist and amateur meteorologist Luke Howard drew up the first classification system for clouds, providing the origin of the Latin naming system we still use today. Meteorologists later developed a  system of cloud symbol line drawings in order to standardize weather maps.

Those symbols, the legends for which I’ve included above (for low, medium, and high clouds), strike me as a beautifully simple and artistic way to translate such a varied and unique phenomenon as clouds. They’re half zodiac, half typography. I just love them.

Can’t get enough of our fluffy sky friends? The great Every Cloud print also included above comes from artist and designer Joseph Perry, whose work I’ve featured before. If you’d like one for your own wall, Perry’s print available in a limited edition run of 100. Find it here.

#reblog #science #cloud #symbols #latin


posted 1 week ago + 21,851 notes — via ktshy © rabbiting
rabbiting:

sailor moon, doing moon stuff with her moon swords

rabbiting:

sailor moon, doing moon stuff with her moon swords

#reblog #sailor moon #art


posted 1 week ago + 1 note © chacckco.deviantart.com

Classic Disney characters re-imagined as humans by Chaico

#art #disney #daisy duck #donald duck #huey dewey and louie #simba #timon #pumba #the lion king #robin hood #goofy #minnie mouse #scar #gideon #foul fellow #chaico #deviantart


posted 2 weeks ago + 10 notes © chuchy5.deviantart.com

Halloween themed lip & eye make-up designs by Eva Senin Pernas

#art #make-up #eye make-up #make-up art #lip make-up #eva senin pernas


posted 2 weeks ago + 1 note

Troll - By Shane Koyczan

#youtube #video #troll #internet culture #shane koyczan


posted 2 weeks ago + 110 notes — via wincenworks © gameplanet.com.au
wincenworks:

seriousgiggles:

bikiniarmorbattledamage:

But sex sells…
Okay now the pre-emptive responses to the rhetoric that I know is coming.
But Bayonetta 2 was a port to the Wii-U which is an unpopular console!
Yes! But the Wii-U has sold >1.9 MILLION units in Japan - initial sales figures for Bayonetta vary but everyone seems to agree that didn’t even break forty thousand sales.
Also, the title was a Wii-U exclusive because it was believed that it would motivate people who hadn’t bought a Wii-U to go out and get one.
But, it was competing against Smash Bros!
Yes. Yes is was.  The nature of the video games industry is that it highly competitive.  They are seasonal products and all the big studios compete for dominance of the season.
Nintendo chose the release dates and they’ve been doing this for a while, so you can interpret either as a vote of no-confidence or they had a good basis to believe Smash Bros sales on the 3DS were not going to impact Bayonetta’s.
It’s a game made for people who like that, let people have that!
No it was a game made for mass appeal, not only did they want it to be bought by almost everyone who owns a Wii-U - they wanted people to go out and buy a Wii-U so they could play it.
It’s bombing like this is actually very upsetting for the games industry in general, because when a big production fails like this it jeopardizes the jobs of hundreds of employees who didn’t get a say in what kind of marketing and costuming design decisions.
Plus it means that somewhere there is a guy who had a plan who wanted to develop and actual good game with a good marketing campaign, but the company decided to go with the trashy game that nobody wanted.
- wincenworks

Okay, first, Bayonetta 2 isn’t an exclusive because:

it was believed that it would motivate people who hadn’t bought a Wii-U to go out and get one

 it’s because Nintendo was willing to give Platinum Games the support they needed to create the game and therefore have it even exist.
Also, Platinum Games had already pushed a Wii-U exclusive game The Wonderful 101 which also didn’t sell well last Christmas (which is obviously aimed at a different audience).  The Mario game, Super Mario 3D World obviously performed better.
Really, what’s most likely hurting Bayonetta 2 sales is the fact that it’s rated M considering the best selling games for the Wii U and Wii are all family oriented experiences.  If you want to therefore generalize further - the typical owners of the Wii U console are not the type who play M-rated titles.
And second:

Plus it means that somewhere there is a guy who had a plan who wanted to develop and actual good game with a good marketing campaign, but the company decided to go with the trashy game that nobody wanted.

I understand Bayonetta is not the shining example of an excellent female protagonist but that doesn’t mean the game is garbage.  Outside of her bodysuit attire, the game takes a different approach to the action genre by starting a new story with a female protag instead of yet another Devil May Cry game.  However, this is setting the bar pretty low.
The company does create games that have good level design and gameplay though.  So, if we’re looking for more appropriately dressed protags, there’s Legend of Korra to look forward to I guess?

As much as people like to think that corporations are people, they’re not.
Nintendo is a business, so it makes business decisions and the people affected by them spin them for promotional value.  ”Nintendo wants our project to succeed so they financially backed it and hence, it’s exclusive to their struggling new console.” is classic PR spin for “Nintendo agreed to back us provided we agreed to make it exclusive, the console is struggling so they need a lure.”
After all, the reason Nintendo supports games is so that they’ll get a cut of the profits of sales so they can make more games and make more money.  Just because their choices haven’t panned out yet, doesn’t mean that they didn’t have high hopes for every single approved release.
It being an M-title and getting sponsorship from Nintendo supports the notion that it was to boost Wii-U sales.  A hit M rated game on the Wii-U would expand their audience - once people commit to buying the Wii-U they’re more likely to buy other titles (such as the 1,001 Wii-U titles that are basically re-releases).  Hence why they still haven’t okayed ports to the other consoles.
As far the the game goes, it’s a very poor imitation of Devil May Cry and very poorly marketed.  Even ignoring Bayonetta’s wardrobe, anatomy and posing disasters:
There are no emotional hooks. No fallen brother Virgil, no protagonist who’s slowly losing his grip of sanity due to all the adventures he’s dominated in.
The story is a damsel in distress rescue into Hell - to rescue a character who can at best be described as a “friend” to the protagonist who seems largely incapable of human emotion.
Much like the first game, it suffers because the tone is inconsistent all the way through - sometimes it’s trying to be dramatic, slapstick and senseless action all in the one scene and the end result is you can’t feel anything.
The gameplay is not that new and fresh, and very little of the marketing has shown a reason why Bayonetta 2 is “better” gameplay than competing titles.The unique elements are basically a combo of Street Fighter’s super combos and Final Fantasy’s limit breaks - this is not a particularly innovative or engaging solution since all things like summon monsters do is tell the player they’re no longer needed - the cinematic will take care of everything.
Thirteen years have passed since Devil May Cry first wowed us all. Giant monsters, set pieces and references to the Dante Alighieri’s  Divine Comedy are no longer really special or interesting on their own.
Bayonetta’s wardrobe not the only or even the main problem with the game - but that the character is so hypersexualized for no reason  is a symptom of the larger problem. Seriously, who is she flirting with or showing off to? This fan comic explaining Samus’ heels shows more humanity than any of the promotions, the story is terrible and the gameplay isn’t that evolved.  So what are they pitching?
They’re just selling this ideal world where you beat up giant monsters and oggle a woman with impossible anatomy while you do it - that’s it.  That’s as far as they’ve thought: Violence + sex appeal = AAA product!
This is why we can’t have nice things.

Thank you for the supported response!  Considering it was posted yesterday, I had not yet seen that article relating the aspect of Bayonetta 2 being ported to the other consoles.
I’ll give you that the game series isn’t innovative - but I literally only picked up the game because I thought Bayonetta was cool.  Maybe it was some odd-wish fulfillment thing but playing a video game as a character similar to you (awkward proportioned tall lady) but completely opposite personality was something that I enjoyed at the time.
I’ll admit the game isn’t perfect, but I’d love to see the character and story revisited without the sex appeal crap.  I remember when the new outfit for Bayonetta 2 was released and I was happy about the boob window being gone - then she turned around.
Oh butt windows.

wincenworks:

seriousgiggles:

bikiniarmorbattledamage:

But sex sells…

Okay now the pre-emptive responses to the rhetoric that I know is coming.

But Bayonetta 2 was a port to the Wii-U which is an unpopular console!

Yes! But the Wii-U has sold >1.9 MILLION units in Japan - initial sales figures for Bayonetta vary but everyone seems to agree that didn’t even break forty thousand sales.

Also, the title was a Wii-U exclusive because it was believed that it would motivate people who hadn’t bought a Wii-U to go out and get one.

But, it was competing against Smash Bros!

Yes. Yes is was.  The nature of the video games industry is that it highly competitive.  They are seasonal products and all the big studios compete for dominance of the season.

Nintendo chose the release dates and they’ve been doing this for a while, so you can interpret either as a vote of no-confidence or they had a good basis to believe Smash Bros sales on the 3DS were not going to impact Bayonetta’s.

It’s a game made for people who like that, let people have that!

No it was a game made for mass appeal, not only did they want it to be bought by almost everyone who owns a Wii-U - they wanted people to go out and buy a Wii-U so they could play it.

It’s bombing like this is actually very upsetting for the games industry in general, because when a big production fails like this it jeopardizes the jobs of hundreds of employees who didn’t get a say in what kind of marketing and costuming design decisions.

Plus it means that somewhere there is a guy who had a plan who wanted to develop and actual good game with a good marketing campaign, but the company decided to go with the trashy game that nobody wanted.

- wincenworks

Okay, first, Bayonetta 2 isn’t an exclusive because:

it was believed that it would motivate people who hadn’t bought a Wii-U to go out and get one

it’s because Nintendo was willing to give Platinum Games the support they needed to create the game and therefore have it even exist.

Also, Platinum Games had already pushed a Wii-U exclusive game The Wonderful 101 which also didn’t sell well last Christmas (which is obviously aimed at a different audience).  The Mario game, Super Mario 3D World obviously performed better.

Really, what’s most likely hurting Bayonetta 2 sales is the fact that it’s rated M considering the best selling games for the Wii U and Wii are all family oriented experiences.  If you want to therefore generalize further - the typical owners of the Wii U console are not the type who play M-rated titles.

And second:

Plus it means that somewhere there is a guy who had a plan who wanted to develop and actual good game with a good marketing campaign, but the company decided to go with the trashy game that nobody wanted.

I understand Bayonetta is not the shining example of an excellent female protagonist but that doesn’t mean the game is garbage.  Outside of her bodysuit attire, the game takes a different approach to the action genre by starting a new story with a female protag instead of yet another Devil May Cry game.  However, this is setting the bar pretty low.

The company does create games that have good level design and gameplay though.  So, if we’re looking for more appropriately dressed protags, there’s Legend of Korra to look forward to I guess?

As much as people like to think that corporations are people, they’re not.

Nintendo is a business, so it makes business decisions and the people affected by them spin them for promotional value.  ”Nintendo wants our project to succeed so they financially backed it and hence, it’s exclusive to their struggling new console.” is classic PR spin for “Nintendo agreed to back us provided we agreed to make it exclusive, the console is struggling so they need a lure.”

After all, the reason Nintendo supports games is so that they’ll get a cut of the profits of sales so they can make more games and make more money.  Just because their choices haven’t panned out yet, doesn’t mean that they didn’t have high hopes for every single approved release.

It being an M-title and getting sponsorship from Nintendo supports the notion that it was to boost Wii-U sales.  A hit M rated game on the Wii-U would expand their audience - once people commit to buying the Wii-U they’re more likely to buy other titles (such as the 1,001 Wii-U titles that are basically re-releases).  Hence why they still haven’t okayed ports to the other consoles.

As far the the game goes, it’s a very poor imitation of Devil May Cry and very poorly marketed.  Even ignoring Bayonetta’s wardrobe, anatomy and posing disasters:

  • There are no emotional hooks. No fallen brother Virgil, no protagonist who’s slowly losing his grip of sanity due to all the adventures he’s dominated in.
  • The story is a damsel in distress rescue into Hell - to rescue a character who can at best be described as a “friend” to the protagonist who seems largely incapable of human emotion.
  • Much like the first game, it suffers because the tone is inconsistent all the way through - sometimes it’s trying to be dramatic, slapstick and senseless action all in the one scene and the end result is you can’t feel anything.
  • The gameplay is not that new and fresh, and very little of the marketing has shown a reason why Bayonetta 2 is “better” gameplay than competing titles.

    The unique elements are basically a combo of Street Fighter’s super combos and Final Fantasy’s limit breaks - this is not a particularly innovative or engaging solution since all things like summon monsters do is tell the player they’re no longer needed - the cinematic will take care of everything.
  • Thirteen years have passed since Devil May Cry first wowed us all. Giant monsters, set pieces and references to the Dante Alighieri’s  Divine Comedy are no longer really special or interesting on their own.

Bayonetta’s wardrobe not the only or even the main problem with the game - but that the character is so hypersexualized for no reason  is a symptom of the larger problem. Seriously, who is she flirting with or showing off to? This fan comic explaining Samus’ heels shows more humanity than any of the promotions, the story is terrible and the gameplay isn’t that evolved.  So what are they pitching?

They’re just selling this ideal world where you beat up giant monsters and oggle a woman with impossible anatomy while you do it - that’s it.  That’s as far as they’ve thought: Violence + sex appeal = AAA product!

This is why we can’t have nice things.

Thank you for the supported response!  Considering it was posted yesterday, I had not yet seen that article relating the aspect of Bayonetta 2 being ported to the other consoles.

I’ll give you that the game series isn’t innovative - but I literally only picked up the game because I thought Bayonetta was cool.  Maybe it was some odd-wish fulfillment thing but playing a video game as a character similar to you (awkward proportioned tall lady) but completely opposite personality was something that I enjoyed at the time.

I’ll admit the game isn’t perfect, but I’d love to see the character and story revisited without the sex appeal crap.  I remember when the new outfit for Bayonetta 2 was released and I was happy about the boob window being gone - then she turned around.

Oh butt windows.

#wincenworks #reblog #response #video games #bayonetta #bayonetta 2


posted 2 weeks ago + 252,605 notes — via tastefullyoffensive © unclepolymer
carlsagan:

unclepolymer:

Pusheen the cat making some chemistry.

That cat is not wearing safety goggles, he hasn’t even bothered to clean up that spilled solvent, and he is holding that Erlenmeyer flask way too close to his face.
Pusheen the Cat, more like Pusheen the limits of lab safety

carlsagan:

unclepolymer:

Pusheen the cat making some chemistry.

That cat is not wearing safety goggles, he hasn’t even bothered to clean up that spilled solvent, and he is holding that Erlenmeyer flask way too close to his face.

Pusheen the Cat, more like Pusheen the limits of lab safety

#reblog #silly #pusheen #chemisty #lab safety #science


posted 2 weeks ago + 110 notes — via bikiniarmorbattledamage
bikiniarmorbattledamage:

But sex sells…
Okay now the pre-emptive responses to the rhetoric that I know is coming.
But Bayonetta 2 was a port to the Wii-U which is an unpopular console!
Yes! But the Wii-U has sold >1.9 MILLION units in Japan - initial sales figures for Bayonetta vary but everyone seems to agree that didn’t even break forty thousand sales.
Also, the title was a Wii-U exclusive because it was believed that it would motivate people who hadn’t bought a Wii-U to go out and get one.
But, it was competing against Smash Bros!
Yes. Yes is was.  The nature of the video games industry is that it highly competitive.  They are seasonal products and all the big studios compete for dominance of the season.
Nintendo chose the release dates and they’ve been doing this for a while, so you can interpret either as a vote of no-confidence or they had a good basis to believe Smash Bros sales on the 3DS were not going to impact Bayonetta’s.
It’s a game made for people who like that, let people have that!
No it was a game made for mass appeal, not only did they want it to be bought by almost everyone who owns a Wii-U - they wanted people to go out and buy a Wii-U so they could play it.
It’s bombing like this is actually very upsetting for the games industry in general, because when a big production fails like this it jeopardizes the jobs of hundreds of employees who didn’t get a say in what kind of marketing and costuming design decisions.
Plus it means that somewhere there is a guy who had a plan who wanted to develop and actual good game with a good marketing campaign, but the company decided to go with the trashy game that nobody wanted.
- wincenworks

Okay, first, Bayonetta 2 isn’t an exclusive because:

it was believed that it would motivate people who hadn’t bought a Wii-U to go out and get one

 it’s because Nintendo was willing to give Platinum Games the support they needed to create the game and therefore have it even exist.
Also, Platinum Games had already pushed a Wii-U exclusive game The Wonderful 101 which also didn’t sell well last Christmas (which is obviously aimed at a different audience).  The Mario game, Super Mario 3D World obviously performed better.
Really, what’s most likely hurting Bayonetta 2 sales is the fact that it’s rated M considering the best selling games for the Wii U and Wii are all family oriented experiences.  If you want to therefore generalize further - the typical owners of the Wii U console are not the type who play M-rated titles.
And second:

Plus it means that somewhere there is a guy who had a plan who wanted to develop and actual good game with a good marketing campaign, but the company decided to go with the trashy game that nobody wanted.

I understand Bayonetta is not the shining example of an excellent female protagonist but that doesn’t mean the game is garbage.  Outside of her bodysuit attire, the game takes a different approach to the action genre by starting a new story with a female protag instead of yet another Devil May Cry game.  However, this is setting the bar pretty low.
The company does create games that have good level design and gameplay though.  So, if we’re looking for more appropriately dressed protags, there’s Legend of Korra to look forward to I guess?

bikiniarmorbattledamage:

But sex sells…

Okay now the pre-emptive responses to the rhetoric that I know is coming.

But Bayonetta 2 was a port to the Wii-U which is an unpopular console!

Yes! But the Wii-U has sold >1.9 MILLION units in Japan - initial sales figures for Bayonetta vary but everyone seems to agree that didn’t even break forty thousand sales.

Also, the title was a Wii-U exclusive because it was believed that it would motivate people who hadn’t bought a Wii-U to go out and get one.

But, it was competing against Smash Bros!

Yes. Yes is was.  The nature of the video games industry is that it highly competitive.  They are seasonal products and all the big studios compete for dominance of the season.

Nintendo chose the release dates and they’ve been doing this for a while, so you can interpret either as a vote of no-confidence or they had a good basis to believe Smash Bros sales on the 3DS were not going to impact Bayonetta’s.

It’s a game made for people who like that, let people have that!

No it was a game made for mass appeal, not only did they want it to be bought by almost everyone who owns a Wii-U - they wanted people to go out and buy a Wii-U so they could play it.

It’s bombing like this is actually very upsetting for the games industry in general, because when a big production fails like this it jeopardizes the jobs of hundreds of employees who didn’t get a say in what kind of marketing and costuming design decisions.

Plus it means that somewhere there is a guy who had a plan who wanted to develop and actual good game with a good marketing campaign, but the company decided to go with the trashy game that nobody wanted.

- wincenworks

Okay, first, Bayonetta 2 isn’t an exclusive because:

it was believed that it would motivate people who hadn’t bought a Wii-U to go out and get one

it’s because Nintendo was willing to give Platinum Games the support they needed to create the game and therefore have it even exist.

Also, Platinum Games had already pushed a Wii-U exclusive game The Wonderful 101 which also didn’t sell well last Christmas (which is obviously aimed at a different audience).  The Mario game, Super Mario 3D World obviously performed better.

Really, what’s most likely hurting Bayonetta 2 sales is the fact that it’s rated M considering the best selling games for the Wii U and Wii are all family oriented experiences.  If you want to therefore generalize further - the typical owners of the Wii U console are not the type who play M-rated titles.

And second:

Plus it means that somewhere there is a guy who had a plan who wanted to develop and actual good game with a good marketing campaign, but the company decided to go with the trashy game that nobody wanted.

I understand Bayonetta is not the shining example of an excellent female protagonist but that doesn’t mean the game is garbage.  Outside of her bodysuit attire, the game takes a different approach to the action genre by starting a new story with a female protag instead of yet another Devil May Cry game.  However, this is setting the bar pretty low.

The company does create games that have good level design and gameplay though.  So, if we’re looking for more appropriately dressed protags, there’s Legend of Korra to look forward to I guess?

#video games #bayonetta 2 #rant #wii u #platinum games #sexism in video games #news commentary


posted 2 weeks ago + 24 notes — via nefaaria
nefaaria:

Digital painting study. Colouring by myself, lineart by JessDeaton

nefaaria:

Digital painting study. Colouring by myself, lineart by JessDeaton

#my art #monster high #lagoona blue


posted 3 weeks ago + 24,250 notes — via unidentifiedspoon © jaclcfrost

jaclcfrost:

fun fact

  • yelling at someone when they’re crying? funnily enough, that’s probably not going to make them stop. neither is insulting them. especially if the insult has to do with the fact that they’re crying. those are the things that are probably going to make them want to cry more. and feel worse. wow! that’s fun
#personal #reblog


posted 3 weeks ago + 1 note © store.stratfordfestival.ca

T-shirt I got from the Stratford Festival store because I’m big and scary dragons.

#t-shirt #dragon #king lear #stratford #stratford festival #shakespeare #quote


posted 3 weeks ago + 1 note © bigbadtoystore.com

Sailor Moon Light Memory Transformation Brooch - Filed under things I want if I can somehow justify the price

#sailor moon #brooch #compact #mirror #make-up #wishlist #toy


posted 3 weeks ago + 7,301 notes — via tastefullyoffensive
tastefullyoffensive:

[olaffalafel]

tastefullyoffensive:

[olaffalafel]

#reblog #silly #comic #goldeneye #james bond #pierce brosnan